An intuitive, visual desktop editor for behavior trees. Trees are saved as JSON, so designers can build AI, skills, buffs and other complex game logic themselves, with less back-and-forth and faster development.

What it does
Your own nodes
Describe node types in a JSON definition file.
Shared workspaces
Use relative paths in a workspace file so teammates do not each have to set one up.
Lua runtime
Run your trees with the companion behavior3lua framework.
